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patented tech

The Science Behind the Game

Battlefield Sports builds Laser Tag Systems You'll Love. We call our Patented Technology "SATR"

"SATR" stands for Small Arms Transmitter Receiver

This year we celebrate our third generation live gaming engine: SATR3

Third Generation Digital Laser Tag Technology 

The laser tag system "SATR3" has all the features & benefits you'll love in a range of live gaming equipment & accessories. We've got designs to complement any business.

Here's what you get: 

  • Real-Time hit-feedback (so you know when you've got 'em!) & real-time statistics
  • New games & mission support e.g. new games "Heist" and "Capture the Flag" and "Rush" with new Flag Boxes & Missions Boxes
  • More than 300 emulations as well as favorites like Battlefield LIVE modern firearm emulations, the new Battle Royale LIVE theme (think Fortnite LIVE) and Battlefield TAG phasers. There is also American Civil War Muskets to modern weaponry with RPGs & and beyond to sci-fi & fantasy!
  • There's built in redundancy, where any unit can be booted-up to act as any other unit
  • Up to 7 teams play at once, with up to 8 separate battle groups
  • Up to 22 languages with in-game voice-overs & SFX
  • 12 genres (from family friendly "Battlefield TAG" to hard-core milsim "Battlefield LIVE")
  • Up to 2,047 gamer IDs - now that's a battle!
  • Highly configurable or easy lock-out mode
  • 100% portable
  • No need for Internet or Wi-fi connectivity
  • Save up to 12 user-defined templates
  • Slots (up to 8 emulations per games)
  • New high-powered micro-processor plus improved radio signal via daisy-chain
  • Variable and splash damage
  • New in-game perks like "super mag" or "stopping power"
  • Armor & shields (including Mystery Armor) 


SATR3 Field Test 

SATR offers you real-time hit feedback, via light effects (through the red dot scope) and sound effects (through voice feedback). We have invested years and hundreds of thousands of dollars on its research and development to create a gamer-centered laser tag system.

SATR offers you real-time hit feedback, via light effects (through the red dot scope) and sound effects (through voice feedback). We have invested years and hundreds of thousands of dollars on its research and development.

The trademark application SATR was lodged in July 2006.

Patent Approved for our Digital Technology
The patent application was originally filed in Australia in December 2006.

  • Yes, Patented in North America (USA)
  • Yes, Patented in Australia
  • Yes, Patented in EU / UK.


One of the main reasons I'd recommend Battlefield Sports is that this technology is amazing!!! Outstanding!! More and more people are interested in our game. One word. BRILLIANT. I would say that the gaming guns are so realistic and that with this technology is the closest you can get to real life. Keep up the good work!!! Thank you!! :)
Andreas, Cyprus

The International filing date, December 20st 2006, is deemed the filling date for the purpose of determining the term of the US application.patented technology

There was a soft launch in Australia in November 2008.

This innovative product was officially launched in London in April 2009.

Our patented gaming guns use a lensed infrared light system. Our patent application was lodged with the US Patent Office on June 18th 2009.

Digital Radio Connectivity - Peer to Peer

Our new radio frequency hardware and our upgraded gun software. Currently our research and development team are working on an amplitude- modulated transmitter and an associated regenerative receiver a radio band. This is ideal for short range communication—up to 330ft (100m) in ideal conditions. Basically if you can see them, you can shoot them!

Of course gamers are not going to make it easy for you to tag them, because this is high-tech hide and seek! Because our application has a high data rate, we use a PIC micro-controller and have had to upgrade our assembler software to achieve secure and reliable transmissions. Our innovative research and development has been recognized with a national award - the Australian Technology Showcase.SATR technology badge

World's First - Hit-feedback in any Terrain

Now you KNOW you've got 'em. Our patented system enables you to not only know when you've been hit, but when you've got the other guy. In 13 languages you can hear "casualty" or "kill confirmed" so the shooters gaming gun gets real-time hit-feedback. The gamer's display is automatically updated in real-time. Gamers can now get k/d ratios, accuracy percentages and much more. Read the summary of the patent points, here.

satr 2

Here are the latest innovations:

  • SATR: digital Small Arms Transmitter Receiver System
  • Gaming Inflatables
  • Eye Safety
  • Optik Sensor
  • Water resistance
  • Live Game Packs
  • Learn about the patent in detail, click here

Robust and Realistic

It is totally safe and superb for the difficult market of 12-17 year olds and will give substantial benefit to us for our visitors' fun. It's the whole safety thing for me and the whole family involvement. We have looked at paintball several times but have discounted it because of the danger factor. Also having looked at all the outdoor laser systems available we concluded that the Battlefield Sports system was the best. The gaming guns are robust and realistic with a range to suit all ages and sizes and we are totally impressed with the service and back-up given by the company.
Rick, North Devon, UK.

Digital Small Arms Transmitter Receiver System

SATR™ system, Battlefield Sports now supports indoor live gaming even better. SATR has a software configured indoor mode than radically reduces infrared ricochets. The ability of SATR to perform global digital radio controlled start, stop, pause and resume means SATR gives the CO additional control to speed up throughput. In other words you can get through more people through their gamers quicker. Higher throughput means higher profits for you.

Indoor gamers love SATR's key feature in any environment, real time hit feedback via the shooters gun with real time on gun statistics. Statistics includes hits made, kills made and accuracy percentage.

Any well developed and successful game system is carefully balanced so that no one tactic or side is, overall, at a significant advantage or disadvantage. Gamers can be very inventive in finding winning tactics or strategies and it is only after a large number of play tests with a variety of players with continuous refinement of the game rules and tools that true game balance can be assured.

Battlefield LIVE™ is the live gaming phenomenon. All our gaming guns are built tough in Australia. We believe in continuous and never-ending improvement.

Great Work

This is an excellent product, keep up the great work.
Alan, Wales UK

More Than 300 Emulations

SATR Technology The SATR system emulated all the major real-world weapons from P90 or G36. These are categorized into 4 groups: Rifles (and carbines), Hand Guns, SMGs, and Machine Guns.

  • Here is the list of Rifle emulations, click here
  • The list of SMGs, click here
  • The list of Hand Guns, click here
  • And the list of the Machine Guns, click here
  • Plus new emulations for spells, medics and more. 

Great Zombie Games

We upgraded all of our laser tag guns and I had a team experiment with the Zombie mode. You guys did a great implementation. I think we can create some great games around this new functionality. We have been talking about games with the domination features as well. This upgrade is definitely worth the time!
John Pittman, TX, USA

Patented Laser Gun Technology

Unlike paintball guns or airsoft guns these laser tag guns shoot high-powered infrared "ghost bullets".

These "gaming guns" work both indoors or outdoors.

Our goal is to do business with people who believe what we believe.

Think back over your life.

There are probably 5 really memorable scenes you can remember. Our goal is to create an experience which is one of those handful of unforgettable times.

That's why we believe in "every game, every gamer" - so no matter if you’re from a busy theme park, an established indoor laser tag arena, planning a mobile business, or simply a group of buddies wanting to set up your own private club, we believe that EVERY person who comes and plays at one of our battlefields should have a bodacious time.

If you imagine, creating a business in your community that helps people build a “Wow!” experience. If you have ideas running round your head about all the scenarios you can create.If you are the kind of person who loves creating gaming experiences for your friends, your family, even for people you have even met yet!If you have a dream to build your own combat entertainment business.

Then, do it for yourself.   

Included in your package, access to the online "Battlefield Sports University" which offers image library, marketing collateral, user guides etc.   

Check out the full list of Business Perks here.

On trend: an intersection between video gaming and live gaming.

Gaming has been around for thousands of years but in the last 20 years, three big movements, Paintball, Airsoft and Laser Tag have attracted millions of gamers. With Battlefield Sports you can experience the best of live gaming.


Our friendly Battlefield Gurus are happy to help with your project.

Cool SFX

I like the different types of gaming gun sounds on the equipment.
Kevin, CA, USA

Patented Technology

When a player tags an opponent their gaming gun instantly says so. The opposition’s gun issues a near-miss, wound or dead sound effect.

Further, the global radio system enables improved gamer throughput due to its global start, stop, pause, resume functionality.

The crux of the new technology and the core of the patent application is its real time hit feedback system.

This new digital SATR system is a live gaming juggernaut, the instant gratification real-time hit feedback means it gives gamers an adrenaline pump.

Key Battlefield Sports' Patent Points *

A third party asked the Patents Office to re-examine our patent, citing some so called "prior art". The Patents Office examined these claims and dismissed them - upholding and strengthening our patent.  These dot points need to be taken as a whole as it is the dependencies that define the invention as much as its individual components.

  1. Combat simulation system including an aimed infrared emitter that sends an infrared signal to a target device and radio transmitter that transmits back to the “shooting” device indicating a kill, wound or dead already. In other words – our world famous hit-feedback system.
  2. The shooting device issues a sound effect e.g. “kill” or “wound” or “dead already” when it receives the radio signal. This gives gamers an immediate adrenaline pump, with special effects so your players are thrilled out of their brains. Currently has 21 in-game languages (and you can customize your own) allowing massive immersion in your live gaming scenarios. (Gamer statistics are also tracked.) As well as the SFX instant hit-feedback the system has light effect feedback via the scope.
  3. Has at least one sensor on the body or firearm like device (gaming gun) of the target. Currently the system emulates more than 300 simulations (approx 200 weapons) from from ray guns to P90 to sniper rifles! Weapon commentary in authentic accent.
  4. The gaming gun has a lens to focus the infrared beam so it is relatively narrow.
  5. The target receiver filters out infrared radiation not from a shooting gun.  In other words this means we have error detection to make sure no spurious signals count as a hit. (You can also turn friendly fire on or off.)
  6. We can adjust the range such as indoor, short, medium or long.
  7. A “Third Signal” can be used to control the apparatus or in other words the gaming guns. This really relates to controlling the gaming guns by a master controller.
  8. The system will have multiple channels. In other words this is what we call our battles. That is the infrared and radio system can be configured to operate in separate groups without cross-fire. Currently we have battles 1 through 8.  
  9. A gun ID code in the shooting packet is used in the feedback to the shooter confirming a hit, kill or dead already by the digital radio system. (Digital radio means increased profits with instant start/pause/resume for an unlimited number of gamers – from 2 to 2,000 gamers – many times higher throughput.
  10. The system is hub-less, meaning we use a peer-to-peer hit feedback.
  11. Target gaming gun accepts a hit and can be become temporarily inoperable, meaning a gamer cannot shoot for a short period of time, like a second in standard mode.
  12. Has an electrical triggering mechanism, e.g. the trigger switch.
  13. The invention is not limited to military style, can be used for science fiction style games or other themes, as well.
  14. The controller can control one or more apparatuses, e.g. gaming guns and other devices such as mines or other battle boxes.

* Please note this is not a legal argument, rather it is a summary of the patent's points from the inventor. To read the patent's lawyer's exposition, click here. Plus the full patent brief.


Battlefield Sports Copyright

Battlefield Sports owns the copyright to all its resources assoicated with SATR. This includes copyright on its User Guide, and graphics to do with SATR, and indeed photos of C.O. Siren and its laser tag equipment. Here is a letter of copyright assignment from Mike Curtain, photographer, click here.

Battlefield Sports Patented Technology for You

SATR DisplayThis latest technology breakthrough provides a sought after blend of innovative features and tough-working performance. The emphasis is on high quality, and value for money.

SATR using a combination of lensed infrared and radio data transfer enables real-time hit-feedback and other statistics such as fire accuracy without requiring a central computer system.

Many features means live gaming operators around the world can increase profits, e.g. the system uses global start/stop/pause/resume features means 100 or more phasers can instantly be paused and re-started. It scales up to an unlimited number of players. More, operators can run up to four separate groups simultaneously without cross-fire. This means many times higher throughput.

Gamers worldwide can gear up for the most immersive, authentic, live gaming experience. Computer gaming is going through the roof. This next generation of gaming gun ushers in a new generation of live gaming - be a part of the action.

This live gaming system is simple to maintain. It was designed with easy maintenance in mind.