File | Title | File Description | Type | Section |
---|---|---|---|---|
Toptech_NI-MH_MSDS_2019.pdf | NimH Battery Data Sheet | MATERIAL SAFETY DATA SHEET for the NiMH battlerry | Battery Info | Document |
Data_Sheet_BattleBox.pdf | Battle Box Data Sheet | Battle Box Data Sheet | Data Sheet | Document |
This will depend on how many taggers you have and which Target Tag games you wish to run.
In addition to your base number we highly recommend adding:
Radio Repeater
We recommend having a dedicated Radio Repeater. This can be a Battle Box with a whip antenna or a smaller Target Box set the same.
Spare Box
While any device can act as a spare battle box, it's ideal to replace a box with a box. For example, if one of the boxes goes flat.
EXERCISE: FLASH
When you have 24 Taggers, the minimun number of boxes for a Flash game is six. Players dash between the boxes to score as many points as possible.
EXERCISE: GAUNTLET
Players run through a gauntlet, tagging several targets along a course. This could be in a straight line taking them to the end or as part of an exploration game with a timelimit. For this reason, when you have 24 Taggers, you only need six targets to make it an enjoyable game.
EXERCISE: LEVEL UP
This game is all about hitting loads of targets in a short amount of time. While six is workable for a group of 24, we recommend adding plenty more targets!
EXERCISE: QUICKFIRE
In this exercise players are tagging targets as quickly as possible. To make sure everyone gets a chance to tag a target, its best to have 12 target boxes for a group of 24.
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