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Supply Crates: A New Device Role in Live Gaming

Supply Crates in Live-Action Gaming

 

supply crates

The concept of Supply Crates or Loot Boxes first appeared in video games in 2004. On activation, a supply crate issues a virtual item.

In Battlefield Sports' live-action gaming system "SATR3" the Battle Boxes (aka game props) can be set to act as supply crates.

Each Supply Crate holds three types of items at once: 

* a weapon emulation

* a type of ammunition, or

* an aid.

Every 15 seconds, the box automatically randomizes the items from its list.

Gamers have eight slots: 4 for weapon emulations and 4 for aids.

So a gamer can carry up to four virtual weapons.

 

config a battle box to act as a supply crate

The concept of supply crates was initially made popular by games such as Overwatch.


According to Wikipedia, loot boxes are an extension of randomized loot drop systems from earlier video games, frequently used to distribute randomized rewards in massively multiplayer online role-playing games (MMORPGs) or similar games.


 

 Every 15 seconds, a supply "drop". Battlefield Operators can configure this to a different time interval.


In live gaming, gamers are incentivized to reach a supply crate because it can offer better weapons, more ammunition, and aids. Aids include the Med Kit, Bandages, Shield Boost, and the legendary Boost Juice.


Why is this a good thing?

Gamers can share their experiences with friends later, because it creates more action and a narrative.


This can help the team achieve its objective.

The Battlefield Sports live gaming system uses Supply Crates in the Battlefield Royale LIVE theme.


The rarity level of the weapon impacts how frequently it is found in a Supply Crate.  Armor does not absorb damage, unlike other genres, so there is no damage reduction. Instead, gamers have shield points that act like additional hit points. The SATR3's damage is variable, including splash damage from RPGs and Grenade launchers. Some aids provide shield hit points.  In this theme, it is expected that gamers will have multiple simulated weapons.


 

the SATR2 system automatically handles the supply crates

Automatic Slot Management

The Battlefield Royale gaming theme introduces automatic slot management.

All weapons are ranked, and the SATR3 system automatically gives the player access to the best weapon in their gaming gun's slot.

If the player has a great weapon but no ammunition, the system will allocate the player the best weapon they have that has ammo.

In other words, in the automatic slot management system, a player's best emulation will automatically be accessed first.

When a new weapon is added or the current weapon runs out of ammunition, the system automatically places the highest-ranked weapon in the current slot.   

Four slots are reserved for the different aids the gamer may get.

Weapons do significantly more damage in this gaming theme, which means they should not be used with weapons from other genres.

 

 By default, the starting hit point for a gamer is 100.


Gamers can obtain aids to raise their shield points to 100.


On a player's display, LINE 3 will show their supplies in real time. It will scroll through each ammunition slot, showing what is in that slot and how much ammunition it has.   This is especially useful to see what aids, like bandages, are available to the gamer. The Battlefield Operator can set how frequently the Supply Crate refreshes.

 By default, it does so every 15 seconds. The Operator can also set whether or not the crate will auto-emit infrared signals for upgrades.


If "Auto Emit" is off during a live game, then:

  • Red button: collects the weapon. 
  • Green button: collects the aid 
  • Black button: collects the ammunition


 

Rarity vs Probability

Weapons, Ammunition, and Aids have a rarity property: the probability they will appear in a Supply Crate.     

RARITY       PROBABILITY  

  • Common        50%  
  • Uncommon      25% 
  • Rare          13% 
  • Epic           8% 
  • Legendary      4%

 

Supply crates can be set to a team or issue upgrades to any team.

 

 

 Weapon Emulations Classes

 

supply crate ammo

LIGHT HANDGUNS

Your starting weapon falls under this category. With semi-automatic fire, short range, and only 12 points of damage per hit, it is well worth upgrading as soon as you can!

AUTOMATIC PISTOL

Far superior to your starting handgun for a straightforward reason: fully-automatic fire. Outpace your opponents in a fire-fight with this!

RPGs

Standing for "Rocket Propelled Grenade Launcher" these weapons do huge amounts of damage (between 60 & 70 points)! They also do splash damage (half-damage is done to gamers around the person you are around). Note: shoot as normal.

 

supply crate ammo

GRENADE LAUNCHER

Sends a virtual grenade: doing splash damage. This weapon does a huge amount of damage (60-70), but only comes with a limited amount of ammo, so make sure the enemy is in your sights!

SNIPER RIFLE

This is a semi-automatic sniper that does some seriously awesome damage (60-90). Find a good position, line up your target, and take them down!

HEAVY ASSAULT RIFLE

Arguably the best weapons in the game! These weapons don't do a massive amount of damage (21-23) but they make up for that with loads of ammo, fully-automatic fire, and long range.

 

supply crate ammo

ASSAULT RIFLE

These weapons have fully automatic and semi-automatic support. They have a large magazine capacity & loads of ammo. However, they don't do a lot of damage (12-14). 

MINI GUN

Some of the best weapons in the game, they make up for their low damage (14-15) with their massive amount of ammo, long range, and fully-automatic rapid fire. 

PDWs

Standing for "Personal Defence Weapon" these weapons have plenty of ammo, are automatic, and have great range.

 

 AIDS - SHIELDS & HEALING

Stay alive with these upgrades available from your supply crate. All these items are automatically used when the gamer needs them / collects them. 

bandages

Bandages

These will heal up 16 points, over 4 seconds. It cannot heal you heal past 60 HP (out of your total 100 hit points). You cannot shoot while healing. If your gaming gun says, "bandages applied,", it's time to hide. You will have three bandages to use. 

medic

Med Kit

This does 100 points of healing over 10 seconds (does not heal past your maximum 100 HP).  You cannot shoot while healing. If your gaming gun says, "med kit applied" it's time to hide.  

 

shield

Sheilds

This item will provide you with 52 shield points (or up to your maximum of 100). It takes 4 seconds. You can shoot during this time.

boost juice

Boost Juice

The best, and rarest, aid in the game. This will give you 60 points to your HP & 60 shield points. It takes 30 seconds. You can shoot while healing. 

 

 AIDS - SHIELDS & HEALING

The supply crate will randomize what type of ammo it has every 15 seconds.

supply crate light ammo

LIGHT AMMO

For Assault Rifles, Mini Guns, PDWs, Automatic Pistols & most Handguns.

medium ammo

MEDIUM AMMO

Medium ammunition is used in the Heavy Assault Rifle

HEAVY AMMO

HEAVY AMMO

Heavy ammunition is for Sniper Rifles & the Hand-cannon (a type of Handgun).

 

supply crate SHELLS

LIGHT AMMO

Shells are for tactical Shotguns

GRENANDE SHELLS

GRENADE

This ammo is for the Grenade Launchers.

RPG

RPG ROCKET

This ammo is for the RPGs.

 

 

Battlefield Royale Games - Weapon Emulations Leaderboard

In the Battlefield Royale gaming theme, there are 38 weapon emulations. The system ranks them from best to least effective.


 

battlefield royale emulations in order

 

 


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