Renowned live gaming software developer and laser tag manufacturer Battlefield Sports is releasing a new version of its patented laser tag system SATR.
Battlefield Sports has a history of tapping into the live gaming zeitgeist with its innovations.
SATR which stands for Small Arms Transmitter Receiver is the company's world-famous patented technology.
This month Battlefield Sports celebrates 20 years in the business with a bang by launching its new SATR3.7 release.
The team has again tapped into the spirit of our time with the addition of upgrades to the firmware and game management software, SATRWARE.
To find out how to get a hold of this new software release, contact your local consultant.
Often operators need to adjust game difficulty on the fly to ensure a mission is not too one-sided. Sometimes it is necessary to adjust so that one team has a higher chance of winning. With SATR 3.7 the operating staff can change key settings during the game by digital radio for a single team or all teams from the master controller. Performing this by radio is much more efficient than using infrared commands. The most common adjustment is the hit rate, the minimum time between hits.
The difficulty level can also be used on the fly which changes the hit rate and also the recoil. The harder the recoil setting, the longer the red dot disappears after shooting making aiming during automatic-fire more difficult.
In SATR3.7 for the Battlefield ROYALE theme, a new “Scavenger†mode has been introduced. This Scavenger mode means if a gamer kills an opponent, then they get the opponent's best weapon plus they pick up from the opponent a random aid and ammunition. If the other team has obtained all the best weapons from one of the supply crates, this allows the other team to level the playing field.
Automatic Weapons upgrade upon making a kill is now an option for the Battlefield ROYALE theme is now supported and upgrades based on the weapon rankings.
Battlefield Operators can now control the lights on the head sensors. The Any Phaser or the Red Phaser and the Blue Phaser reset now by default turn the hit light on while the gamer is alive and turn it off when dead. This is more like a traditional indoor Laser Tag. In this case, the Red Team will have a RED light on in the head sensor while a player is alive and the Blue Team, the blue LED.
This can be configured or disabled via the master controller. This is great for traditional indoor laser tag arena game-play and this is brilliant for outdoors at night. It means that you can see other players, the red team has a red light, and the blue team has a blue light.
Automatic-fire sound effects have been improved. They are now enhanced and smoother.
SATR3.7 has been programmed to work with the new version of SATR-Hub, especially the new mission setup wizard. Anyone planning to use the wizards needs to upgrade to SATR3.7.
The original Scoreboard was designed for most missions to support 2 teams. There is now an option for every mission to have the scores displayed in a tabular form that supports up to 7 teams.
Here is the screen where for a particular mission within a particular theme the operator can specify how the gaming guns should be set. The elements in yellow are anything that is not consistent with the default values for this theme.
This is step 1 of the SATR-HUB Wizard setup.
RESET GAMING GUNS
This means the gaming guns will be reset back to genre defaults without changing teams. If checked, the user also has the option to set particular characteristics of gaming guns such as unlimited ammunition or different weapon emulation.
UPDATE BATTLE BOX ALIAS.
By default, a mission can be set up so that boxes get particular aliases if the current box alias is to be retained, this is unchecked
TEAMS
The number of teams. This is important because many missions have one combination box or Vault or Flag Box per team
Here is the screen that can configure the weapons the gamers get.
This example has weapons related to the Royale Live genre
Here is the screen that can configure the weapons the gamers get.
This example has the weapons related to the Battlefield ROYALE.
The operator can set up what combination of Battle Boxes is required to run the mission.
Here is an example of a Domination Game with two supply crates.
(The team at Battlefield Sports HQ uses this option frequently when running our local events.)
Finally, we assigned specific devices to what is required. The system tries to match up the closest match from the existing list of synchronized devices. In this case, the system has automatically linked the combination boxes and the Domination box.
There are 2 unattached supply crates, so additional battle boxes need to be synchronized. The Execute command will then upgrade all the gaming guns and devices to the settings required for this mission. The system stores these
Setting for each mission so in most cases, an operator can set this up just once to their liking.
Once all the units are connected you are all set to go.
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