The SATR3 live-action gaming engine has more than 350 emulations.
Today we're going to talk about the Axe emulation. This is a classic Fantasy weapon.
The Axe is for a melee weapon.
It is designed to work in combination with a LARP prop baseball (don't use a real one!)
A motion-activated trigger needs to be attached to the prop.
As a melee weapon, the Axe has unlimited ammunition but only allows for Semi-Automatic attacks (one swing for one attack).
What does that mean in practice?
The player must swing their bat to activate an attack. There's no rapid fire with a bat!
Of course, gamers can swing their Axe an unlimited amount of times. The Axe emulation will always be able to inflict damage (as long as they hit the target!).
Melee weapons have no muzzle flash.
The Axe emulation actually has several variations, depending on the gaming theme. These are:
The Axe emulation has melee range, which is super close quarters. And deals 3 slashing damage. Here are the axe emulations' specifications:
The Great Orc Axe emulation has melee range. It is a bigger axe, to inflicts more damage. Here are the Great Orc axe emulations' specifications:
The Battle Axe emulation also has melee range. Here are the Battle axe emulations' specifications:
The Throwing Axe emulation also has a short range, after all, we are simulating that you are throwing it! Here are the Throwing Axe emulations' specifications:
The Felling Axe emulation also has melee range,but is longer and have more leverage than a standard axe. Therefore it inflicts more damage. Here are the Felling axe emulations' specifications:
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